Andy Chambers - Game and Narrative Designer. Games Workshop, Blizzard.
If you are considering working with Cam Rogers, let me begin with this: HIRE CAM ROGERS.
Cam and I have worked together on more than one project, but my experience of him as a narrative designer on the Heart of Deimos expansion for Warframe made it abundantly clear that Digital Extremes had landed someone very special. Despite being thrown into the deep end with a major project mired in conflicting needs with a rapidly approaching live date, Cam took myself and two inexperienced writers and landed the beast successfully. Within four months what had been a blank page was a fully-realized open world setting that fit seamlessly into the complex weave of Warframe’s narrative landscape and was acclaimed by the players.
Cam was diligent, tireless, focused and passionate. He creates characters that players care for, but love and remember; no matter if they’re heroes or walk-ons. His gift for character and dialogue is, frankly, enviable. He knows how to prioritize and use his people to best effect. He cares deeply for the professionals under his care and is invested in seeing them improve and grow in confidence. Cam is the kind of guy that can work in that crucible and still rise above it sufficiently to make it produce gold, and in a timely fashion too. I’d strongly advise you to consider him for a role in your team, he’s a force multiplier.
Sam Lake - Creative Director, Remedy Entertainment
“Cam Rogers is quite likely the most passionate writer I’ve come to know in the 20 years I’ve worked… creating story-driven games. He is a great writer. The sheer rapid-fire enthusiasm and infectious energy he brings to the table was obvious from our first conversation on. Cam is fast, the way his mind works is staggering. The way he relentlessly throws himself into the work to solve a plot issue or to figure out a solution to an obstacle is breathtaking. It’s my pleasure to recommend Cam to any story and writing project, be it building the vision, the characters, the world, the style, the plot or simply writing dialogue.”
Joonas Laakso - Production Lead, Next Games.
“There are many nuggets of accepted wisdom making the rounds in the game industry concerning writing for games, and working with writers while you’re developing a game. Working with Cam, all of my preconceptions were struck down. Cam is a designer at heart. Cam is adaptive. Cam is brave. Cam has soul. Cam is relentless. Cam is a pleasure to work with and I wish I will get the opportunity to do so again.”